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iGamer 2016


4th biodesign games for education and research event, 22-23 july 2016


We will share how researchers and game developpers can invent together with their public new forms of learning through research and citizen science on the theme of biodesign along the Nightscience event.

Following this vision, in June 2016 we launched an invitation to students and professionals, they all have in common to promote learning through research, questioning and science, yet their projects represent a broad panel of unique educational and scientific games. You can still register your game here

Save the date!

The finalists showcase will be hosted from friday to saturday, doors will open from 10am to 7pm.

Starting on the 22th, in parallel of the competition, several side events are organized in Carrefour du numérique

Lecture at the Nightscience conference

a game making event

a bio art creation workshop

a collective art project

iGAMER Paris

In 2013 the CRI launched the first International Game competition for Education and Research named iGAM4ER, a worldwide competition aimed at undergraduate and graduate students.

The idea came up with the development of citizen science and the inspiration of the successful synthetic biology competition iGEM (MIT) where students from all around the world, including CRI students playing with genes in bacterias and end up with amazing research projects.

Researchers and professionals joined the competition. Participants were encouraged to develop innovative and incentive games to engage the largest community into learning through research and questioning.

The iGAMER Paris competition is organized by the CRI gamelab, with the financial support of the Institute for Innovative Teaching through Research (IIFR) based in Paris at the Center for Research and Interdisciplinarity (CRI), ANR Initiatives d’Excellence and Ministère de l’Enseignement Supérieur et de la Recherche.