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L’Escape Game de SAPIENS-USPC se construit.

Depuis son déménagement en avril 2016 dans les locaux du Centre de Recherche Interdisciplinaire à la Tour Montparnasse, l’équipe SAPIENS-USPC vit l’impact positif d’un changement de dynamique relationnelle. Dans un environnement plus propice aux échanges et à la convivialité, la[...]

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CRI Game to Analyze Creativity Released on LabintheWild

The CRI Game Lab has been working with Harvard University and the Weizmann Institute to develop a game, tentatively called “Shifting Shapes“, that helps scientists understand the creative process. In the game, players move a set of blocks to form[...]

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Portes Ouvertes Diplômes Universitaires

Portes Ouvertes sur inscription obligatoire. 12h-13h : DU Philosophie pratique de l'éducation et de la formation et 13h-14h : DU Médiation Scientifique Innovante.[...]

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Tensegrity robot AI maze

TEAM : Anton FRANÇOIS, Quentin FERDINAND, Mourdjen BARI Along the club “In Vitro Artificial Intelligence” (IVAI) and CRI gamelab. R. Pfeifer and A. Pitti have shown in in “The revolution of the body intelligence” emerges as an intelligence requires a body.[...]

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Stigmer : light the way – GLASS 2016

Team : GLASS 2016 students Enter the maze… Stigmer : Light the way is a cooperative & procedural exploration game. Players wander through an immense maze, and have to find three relics to find its exit. They try their luck[...]

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